An archive of various pictures and videos it took while exploring abandoned and semi-abandoned buildings. Collapsed ceilings, mold, forgotten documents, and way too many pictures of rooftops are chronicled inside.
This document comprises an incomplete overview of "Sarah" and its fragments. Click on the images below to inspect further. Use the email address on the left for inquiries and requests. Alternatively, get in touch via Discord (Caltrop#0001) or Twitter.
Note: May contain traces of inhumanity, monosodium glutamate, and transsexualism.
An infinite text-document editable by all. All changes and edits you make are visible to all other visitors in real time and are saved in perpetuity. Inspired by command-line interfaces, you can choose between 16 different foreground and background colors.
A vast sea of ASCII art, random conversations and thoughts, hidden secrets, pride flags, and cats awaits to be explored and contributed to.
Following the tradition of other falling-sand games, PLOP allows you to place various elements in a dynamic sandbox and observe the intricate behavior emerging from individual reactions.
PLOP makes use of two intersecting systems: a cellular automaton and a fluid simulation. Elements are portrayed as pixels or "cells" on a grid. Each cell interacts with its direct neighbors based on their types and produces unique behavior. Fire will set flammable material like wood ablaze. Hot cells will evaporate water, creating steam that rises to the top of the canvas, only to later rain down again. Supplementary to the cellular automaton, a fluid simulation approximates wind and allows temperature changes to propagate.